Year of planning / development:
2002 - 2005 (and still counting, BTW)
Tools of the Trade:
Microsoft QuickBasic 4.5 / RelLib 5 / DS4QBII
Freebasic / Who-knows-what-else-AAP-will-throw-in-here
Game concept: Relsoft
Programming: Relsoft and Adigun Azikiwe Polack
Artwork: Adigun Polack and Eero Pitkänen
Sounds and Music: Adigun Polack
QB version available at AAP's place, or if you're too scared to enter that bloated and spastic excuse of a site, here.
FB version not available. (Just planned)
Under -eternal- development. Genso already did their part of the job here, and thus he left the project seeking for greener pastures.
Pseudo Mode 7 in the background
An aweful and frantic journey inside AAP's mind.