Relsoft presents:

Some simple Terrain Demo and Terrain blender using SDL and OpenGL in FreeBASIC.

If it gives an error of a missing SDL.DLL please download SDL.DLL at <LibSDL.org>

Files:

1. Terrain_Static.exe/BAS : 3d Terrain render using Display lists
2. Terrain_Static_VA.exe/BAS : 3d Terrain render using Vertex Array
3. Terrain_Dynamic.exe/BAS : 3d Terrain render using Display lists but using an algo by Blackpawn to generate the heightmap. Looks yummy when viewed using the second camera
4. TerrainBlender2.exe/BAS : An SDL based Terrain texture generator using an algo by Tobias Franke
5. Some textures and fonts.

Richard Eric M. Lope BSN RN
Http://Rel.Betterwebber.com
March 5, 2005

Questions?  Go to my site's forum or <Forum.Qbasicnews.com> as I hang out there.

Thanks goes to:

DIGIBEN(Ben Humphrey) <Gametutorials.com>
	For the OpenGL tutes(To many to list)
BlackPawn <http://www.blackpawn.com/texts/>
	for the Cellular texture algo
Tobias Franke <Flipcode.com>
	For the terrain texture belnding tute
Giuseppe D'Agata and Nehe <nehe.gamedev.net>
	For the Original Tute and texture for GLFont 
Andre Victor <FreeBASIC.Net>
	For FreeBASIC
The SDL developers <LibSDL.org>
	For SDL
Mandrixx <mandrixx.net>
	For the textures
